Tubes and Transistors
Tuesday, September 17, 2013
¡Edwardo Y Los Asesinos De Boyd Arroz!
Hello again!
It took me longer than I anticipated, but here is the performance of Ed Cuevas and I from just before Labor Day weekend. I hope you like it. At the end, Ed really gets into it and starts rocking out on his guitar pedal.
...My mistake in "Player Piano" was my failure as a futurist. I did not foresee transistors, and so imagined that super computers would have to be huge, with bulky vacuum tubes taking up a lot of space. -Kurt Vonnegut in "Letters"
Wednesday, September 4, 2013
Sampling, Additive Synthesis, and a Man Named Fourier
What is the
difference between a sampler and a synthesizer? Sometimes depending on the
sampler, not much. A sampler instead of having an oscillator to generate its signal
has previously recorded sounds that are used, and in some cases modified just
like a synthesizer. So some samplers are in fact synthesizers.
My next question that I have for myself is, if synthesizers can create whatever sound you want it to, why do you need samplers? The answer, “Myself”, is because while synthesizers can create a vast number of sounds, they do have their limitations. Take Additive Synthesis for example. With Additive Synthesis, you can create any sound you want by adding sinusoidal waveforms on top of each other to create a lifelike sound such as a piano. The difficulty lies in the fact that complex waveforms such as our voices, a piano, or a bird singing, have an infinite number of harmonics, or for this examples sake, sinusoidal waveforms.
On a side note, it was Joseph
Fourier that figured out that all complex waveforms could be broken down into
sinusoidal waveforms. Science is fun.
![]() |
This representation of additive synthesis shows just 3 waveforms. Now just imagine adding 100 more to get closer to an accurate representation. And suddenly the redundancy of the matter sets in. |
A complex
waveform, such as a note on a piano, has what is called the fundamental, or the
lowest frequency heard that acts as the base for all the rest. On top of that
fundamental, there are harmonics, or partials (harmonics are whole-number multiples
of the fundamental, while partials are any frequency within the sound’s spectrum)
that stack up and create the unique sound. By adding all these partials
together and varying the amplitude of each we can create a fairly close
representation of the sound.
Additive
synthesis has its limitations, and that is it can be costly to keep buying
oscillators, envelope generators, and amplifiers for each sinusoidal waveform.
New technology such as virtual instruments make the stacking of a large number
of waveforms possible, and only are limited by your computer’s processor, but
it takes time and it is not the most enjoyable form of synthesis (who knows,
you can be weird and like it, I wont judge you…). Each time you stack the
sinusoidal waveforms and get an accurate representation of the sound, you just
created one pitch; now if you want to mimic an entire piano, you have to do it
for each individual note (I’ll see you in a few years when your done).
That is
where samplers come into play. Samplers allow you to take a recording of a sound,
such as a piano note, and play it. By doing this, instead of having to go buy
an expensive piano, you can get a fairly accurate representation of just about
any piano. While the more expensive sampling instruments do cost you a hefty
sum of money, it is nowhere near as much as that grand piano you just sampled
costs.
Piano
sounds are just one option, samplers allow you to load any sound you want into
them. They give the performer access to sounds and instruments that they 1)
would otherwise not be able to play or have access to and 2) not be able to or
want to purchase. A world of possibility lies within the world of synthesis and
sampling, you just have to take the time to find it (hopefully not with
additive though, but again, I’m not judging you…).
![]() |
A caption depicting the first 6 harmonics of a sound. |
![]() |
A spectrum analyzer depicting the frequency content of a sound. |
...My mistake in "Player Piano" was my failure as a futurist. I did not foresee transistors, and so imagined that super computers would have to be huge, with bulky vacuum tubes taking up a lot of space. -Kurt Vonnegut in "Letters"
Subtractive Synthesis: Under a Microscope
As I
discussed last week, Subtractive Synthesis consists of a VCO that generates a
signal, a VCF that filters out some of the waveform’s frequencies, and a VCA
that amplifies the signal. However, there are other components that help shape
the sound, and also, control each of the parameters.
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The CV lasts as long as the envelope generator tells it to. The Trigger is a quick pulse, initiating when the key is pressed. The gate lasts as long as the key is being pressed. |
In analog
synthesis there are three basic control parameters: the control voltage, the
gate signal, and the trigger signal. A control voltage is a variable voltage
that is commonly used to determine pitch, or the frequency of the key pressed,
and it can also be used to control any other number of parameters through
external patching or internal patching (depending on what type of synthesizer
you have). A gate signal is a steady voltage that denotes a key being pressed,
starting when the key is pressed and ending when it is released. Lastly, a
trigger signal is a quick pulse of voltage that is used to start an event such
as a key press.
When these
signals are initiated either by a keyboard or other source, it is sent to an
envelope generator that determines the path of the signals. Gate and trigger
tell an envelope generator when to initiate. Commonly, attack, decay, sustain,
and release (ADSR), of the envelope generator starts the attack upon the
initial gate and ends when the trigger message is completed allowing the
envelope generator to finish the release.
Another
feature that many Subtractive synthesizers have is the LFO (Low Frequency
Oscillator). This feature is not common on many older Subtractive synthesizers
due to the fact that their oscillator’s frequency range went quite low, lower
than the range of human hearing allowing them to function much like a LFO (one
oscillator was just designated to act as the LFO). LFO’s when added to the mix,
lend certain qualities to the sound such as vibrato when it controls the VCO
frequency, and tremolo when it controls the volume of the VCA. LFO’s can also
be put on the VCF to control any of the parameters to create a richer sound.
Other
controls such as pitch bend (it bends the pitch up and down, but don’t quote
me) and modulation (is assignable, and can control whatever you assign to it)
use a variable voltage wheel to alter the parameters. These functions are
usually located next to the keyboard, if it has one, and allows the user to
adjust a wide range of performance parameters without having to go tweaking
knobs on the synthesizer while they are playing.
Some
keyboards also have various other performance modifiers such as aftertouch that
allows the user to change an assignable parameter by pressing the keys harder
or down again without having to fully release them. Then there are other
modifiers that come separately that we will not get too in-depth about such as
a sustain pedal, expression pedal, and a breath controller, that interestingly
enough allows you to mimic the expression of wood wind instruments.
Again, this
is not a complete rundown of Subtractive Synthesis, but rather a beginning or
introduction. Each synthesizer is different, but they all share most of the features
that I have described. For a more in-depth look, I will post a video of myself
going over my Paia Fatman in the coming weeks (so keep following).
![]() |
A basic block diagram depicting the signal flow of a Subtractive synthesizer. With the the keyboard sending the three control messages, a VCO, VCF, VCA, and multiple envelope generators and LFO's. |
...My mistake in "Player Piano" was my failure as a futurist. I did not foresee transistors, and so imagined that super computers would have to be huge, with bulky vacuum tubes taking up a lot of space. -Kurt Vonnegut in "Letters"
Wednesday, August 28, 2013
Synth-A-What?
To help
everybody better understand synthesis, I am going to break it down into
sections. Synthesis is the building up or combining of different elements to
create a NEW whole. Now what does
that mean? Nothing, not without some context. There are many forms of synthesis
including Subtractive, Additive, FM, Granular, Wavetable, and so on and so on.
But how are these forms any different from one another? It all comes down to
the internal components and its overall construction, but the important thing
to remember is they all have one goal, to create a NEW sound.
The easiest
form of synthesis to explain, and the first type of synthesis I learned about
from my repair job at A Sound Education, is Subtractive synthesis. There are
there distinct sections of subtractive synthesis, a VCO, a VCF, and a VCA. The
VC in each of the three stands for Voltage Controlled, and the letters after
describe the section of the synthesizer (Oscillator, Filter, and
Amplifier). Everything in old analog
Subtractive synthesizers was Voltage Controlled meaning that the parameters are
changed or altered by an applied voltage. This variable voltage allows for
changes in pitch, a sweeping cutoff on a filter, or any other parameter change.
In
Subtractive synthesis, an audio signal stemming from the VCO, usually a complex
waveform (but sine waves are also present) such as a Square, Sawtooth, Triangle
wave, or any other sound rich in harmonics/ partials is sent to the VCF where
its harmonics are attenuated or taken away to create a more diverse, altered
timbre.
I’ll ask the question (because I
know you’re dying to ask it); how is taking away harmonics synthesis, when you
clearly stated synthesis is the building up or combining of different elements?
Well to you I say, read the second sentence again and look at the bolded all
capital word. The most important part of synthesis to understand is it is the
creation of something new. By filtering away harmonics, you are able to make a
more useful sound; instead of something that might normally have been present
in the whole audio spectrum with all its harmonics, and taking up valuable
space in the mix, you can now filter it out and make it fit where you want.
Once the original audio from the
oscillator has been sent through the filter, it reaches the amplifier, or the
VCA, and boosts the signal so we can all enjoy it (or cringe, you’re in
control).
That is the basic run through of
Subtractive synthesis. In subsequent posts I will detail further about the
parameters and functions of the VCO, VCF, and VCA, but I feel that is enough to
wrap your brain around for the moment. A note to end on; synthesis does not
need to thought of as coming from a dedicated “synthesizer”, but can be
anything from the graphic equalizer in iTunes, to a guitar pedal. As long as
you are changing the original sound and creating something new, you are
synthesizing.
![]() |
Basic block diagram of subtractive synthesis. VCO to VCF to VCA. |
...My mistake in "Player Piano" was my failure as a futurist. I did not foresee transistors, and so imagined that super computers would have to be huge, with bulky vacuum tubes taking up a lot of space. -Kurt Vonnegut in "Letters"
Hacked!
Just
recently I purchased a Korg Monotron Duo, a small ribbon controlled synthesizer
that features the old Korg MS-10 and MS-20 VCF (Voltage Controlled Filter). The
intent is to modify the device to create a more diverse, robust, and functional
filter to use with my other gear. I already have the Monotron Delay, and I am
in love with it for the thick sound it produces but didn’t want that one to be
my first modification. So why would I want to modify it in the first place,
when I could instead buy something that already comes in a more functional
state?
Well,
because it is the old MS-20 filter. The Korg MS-10 and MS-20 semi-modular
synthesizers have been highly sought after since they stopped making them in
1983. It wasn’t until recently that Korg rolled out the MS-20 mini, an almost
identical twin to the MS-20. And while the new MS-20 is $600, and a vintage
MS-20 can be anywhere around $2,000, I decided that modifying the $50 Monotron
was the next best option.
I have
stated it before and I will state it again, you can’t beat the thick, full
sound of analog equipment. Digital equipment while it continues to get better
over the years just does not have the same feel. That is where Korg’s Monotron
line comes into play. While they know what you can do with the Monotron is
limited, it only has an aux jack, a headphone jack, and a one-octave ribbon
controller; they also understand that people will try to modify it.
![]() |
Korg's schematic for the Monotron Duo. |
The people
at Korg, realizing this, so kindly decided to put the schematics for the
devices up on their website. That is unheard of! A company that freely gives
you their schematics must be crazy, right? Not really, in a sense it is good
business, people continue to buy the cheap Monotrons, and not just one, but all
of them, and they experiment with them and post their findings. Korg even has a
page on their forum where you can share ideas. When information is this readily
available, customers are not trying to go behind the back of the manufacturers.
Instead there is harmony.
Korg gets
feedback from their customers on what they like about different devices, they
even get ideas on what is popular or what should be added, and all for no
research and development dollars. The only thing Korg does to protect itself is
say that once you open the device and perform any modifications, the warranty
is void and any modifications can result in damage to the device and/ or the
user. I was asked if I wanted the warranty and the cashier chuckled when I told
him what I was going to do.
Maybe this
is a new way to perform research and development, or lead a focus group. Other
companies should take note. Korg gives you some leeway, and in return Korg
customers stay happy, and I know I will be a returning customer.
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I will post an update once I perform the modification to let everyone know how it turns out. |
...My mistake in "Player Piano" was my failure as a futurist. I did not foresee transistors, and so imagined that super computers would have to be huge, with bulky vacuum tubes taking up a lot of space. -Kurt Vonnegut in "Letters"
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